Meteos (Game Review)

Overview:

System: Nintendo DS (Exclusive)
Developer: Q! Entertainment
Publisher: Bandai
Genre: Puzzle

meteos-boxart

There’s no shortage of puzzle games on Nintendo’s dual-screen handheld. Games like Tetris DS, Planet Puzzle League, and Puzzle Quest are leading the genre today, but there is one forgotten gem that floats in orbit just waiting to be rediscovered. This game is 2005’s Meteos, from Q! Entertainment.

Today there is no question about the DS’s two screens and touch screen interface, but back in June of 2005 the majority of people saw absolutely no reason for either innovation. Developers were looking for new ways to use the new hardware and trying to create new games that couldn’t be done elsewhere, often meeting sub-par or gimmicky results.

Enter Meteos, released 7 months after the system’s North American debut. This game shattered the puzzle game mold, strayed away from the industry norms, and managed to create a fast-paced, wildly competitive puzzle game that could be compared to nothing before it and finally brought something to the table that couldn’t have been done on any other system.

Review:

Meteos is one of the few puzzle games out there that felt the need to include a story, and what an epic one it is. The game opens with an insanely awesome CG video that chronicles the dark events that have been occurring throughout the universe.

It turns out that the evil planet Meteo is attacking the rest of the planets in the universe with an endless flow of phantasmagoric, material known as Meteos, and destroying them. After discovering a way to prevent their planets from being destroyed, the alien species that reside throughout the universe band together for a final confrontation with the evil planet, hopefully to destroy it once and for all.

This is where your adventure starts. Traveling across the universe on the Metamo Ark, slowly making your way to Meteo, you must fight off attacks on various planets before your quest to save the entire universe can be complete.

While the story is certainly a fantastic one by Puzzle Game standards, the real point of interest in Meteos is its gameplay. Sure you’ve got your standard rules. Different colored blocks fall from the top of the playing field and stack up until there is no more room for them, in which case the player loses. Mixed in with the blocks are various items that can be used to assist in surviving the merciless shower of blocks. To clear the blocks from the screen, the player must match up three or more of the same colored pieces. This is where the similarities stop.

Meteos is played exclusively with the touch-screen, using the stylus to move blocks only in columns, no horizontal movement is allowed. This makes finding combos much more challenging, though rewarding at the same time. Each planet has its own unique gravitational traits. Some planets have light pulls, some strong, some planets are even played underwater. The game’s physics engine does a great job of creating these unique environments with their exclusive gravitational pulls.

Once three like-colored pieces are aligned in either a horizontal or vertical line, the blocks blacks into the air carrying all blocks that rest on top of them on their aerial adventure. This creates a completely standalone platform that serves as a second playing field. If your platform doesn’t reach the top of the screen and blast into orbit, you must continue trying to fight it off of your planet and back to Meteo.

This can be done several different ways. The most common method to use will be to continue lining up blocks on the floating platform to launch a 3rd platform even higher into the atmosphere. If there aren’t any possible block combinations atop the platform, you create a new one underneath it which will launch up and ram into the bottom of it, giving it the extra boost it needs to make it away from the planet’s gravitational pull. If a platform makes it extremely close to the exit of the play field but still refuses to leave you can simply throw single blocks toward the bottom of the platform to give it a slight boost that could get the floating mass of blocks out of your hair once and for all.

meteos2Keep in mind each planet has its own gravitational pull, which forces players to be extremely strategic when fighting off Meteos attacks. Some strategies for removing blocks only work on certain planets, and the player has to constantly alter his or her play style to adapt to all of the unique planets.

The graphics and audio design of this game are equally as impressive and deep as the gameplay. Just as every planet has its own gravitational pull it also has its own unique feel thanks to the visually pleasing backdrops and Meteo block art styles. The CG videos in the game are absolutely gorgeous, and every 2D planet sprite is given its own personality. Perhaps the most visually pleasing aspect of the game is the amazingly detailed and well-imagined menu system which feels like you are operating some futuristic touch-screen computer.

But the sound in Meteos is the icing on the design cake. Every planet has its own brilliantly composed songs and sound effects that give each planet and amazingly unique feeling. Even more astounding is that every song and effect can be unlocked and played in the game’s on-board media player. It’s a simple little toy, but it proves to be a feature that you’ll use often just to hear your favorite song from the game without having to battle for your specie’s lives.

The game’s main campaign is called Star Trip and features the ability to change your home planet, difficulty, or the route you’ll take through the universe. Each route other than Straight offers multiple branching paths you can take through the universe which presents a large level of replayability.

Other modes of play include Simple, Time War, and Deluge. Simple mode is where you’ll pick from the game’s huge multitude of options to create the perfectly customized experience for a single stage play.

Time War offers four different timed high-score based challenges. 2:00 and 5:00 Time Wars challenge you to survive for the designated amount of time while racking up as many points as you possibly can. 100 and 1,000 Meteo Wars task players with clearing the respective amount of blocks from the screen as quickly as possible.

meteos1Deluge Mode simply asks you to survive for as long as possible. The game also offers a Tutor to teach you how to play Meteos. I suggest you use it.

Also adding a ton to the games already massive amount of replay value is the Fusion Mode. Here you will use the Meteos you’ve collected through your play-throughs to craft new home planets and characters, items and rare metals to be used in-game, and Sounds which we’ve already discussed. This will provide incentive to keep playing after beating the campaign mode.

One gripe I have is that multiplayer is local only. Meteos would’ve made an amazing online puzzler that could possibly surpass addiction levels of Tetris DS’ online mode. At the very least online leader boards would’ve been nice. The game does offer the ability to beam a demo to your friend’s DS to ensure that any two to four players can compete with only one copy of the game, provided they all have their own system to use. And while there are no online leader boards, Meteos does offer a very intensive stat chart with tons of information.

Final Words:

For far too long Meteos has been an overlooked title. Not many people picked it up when it launched and has even to this day failed to move the vast amount of numbers it should have despite its immense critical success, a fact that is likely the sole reason the game has never received a proper sequel but instead seen only Disney-themed piles of crap that ruin the legendary name the game should have.

If you see Meteos in the used games bin at your local entertainment store, do yourself a favor and pick it up. It is one of the deepest, most satisfying and innovative puzzle games of all time. Trust me, you won’t be disappointed.

Pros

  • Each planet feels unique thanks to individualized graphics, music, and gravitational pulls
  • Highly addictive and innovative controls that are tough but rewarding to master
  • The story is Shakespeare by puzzle game standards
  • Exquisite interface and presentation
  • Astronomically high amounts of replay value
  • Doesn’t leave needle marks unlike most hardcore addictive substances

Cons

  • No online functions whatsoever take away from what could’ve been an amazing multiplayer experience
  • There will be times when you want to stab your DS with a big ass sword because you continuously fail

Score: 9.4/10 (Amazing)

Gameplay: 9.5/10 (Addiction, pure and simple)
Graphics: 9.0/10 (Stellar presentation, beautiful CG, unique visual style)
Audio: 9.5/10 (Expertly composed soundtrack)
Entertainment Value: 9.75/10 (Seemingly endless playability is hindered only by lack of online)

Tech News: The Palm Pre Gets Release Date and Pricing. Do Want

I’ve been a BlackBerry guy ever since I owned the 7100 from Nextel. When Sprint and Nextel merged I was finally able to upgrade to a BlackBerry Curve 8330. Since then I have been fully satisfied with everything my BlackBerry has to offer me and have never thought about changing brands.

palm-pre-sprintUntil now.

The Palm Pre, exclusive to Sprint. I’ve complained and whined about Sprint not staying up to date with their BlackBerry line, a problem that has actually caused me to consider switching carriers and going over to AT&T for some Bold action, but this burns that idea to a crisp.

The Pre should be released June 6th for $199.99 when you take advantage of the mail-in rebate and purchase a 2-year contract. It has been crowned Engadget’s Most Anticipated Gadget of 2009, and for several good reasons. It’s sleek, compact, and has a touch-screen that doesn’t suck, unlike most LG and Samsung phones out there.

For more news on Sprint’s Palm Pre, head on over to Engadget and check out their slew of articles.

Amp Energy: Tradin’ Paint 3 Wide (Energy Drink Review)

Overview:

Amp Energy has a lot of less-than-average flavors on its hands lately. With the exception of Focus, the best Amp flavor I’ve ever had, the Mountain Dew offshoot just keeps pumping out sub-par flavors. 3 Wide, reported on the other day as the limited edition Amp Energy drink made up of 3 distinct flavors and packaged inside of a collectible Dale Earnhardt Jr. can, attempts to blend three very distinct flavors together in order to create something unique and appealing.

Of course, I decided not to save my can and have it live on some shelf like the majority of people do. Heck, I’ve never even watched a single NASCAR race in my life. And since the only racing I care about is Speed Racer and Mario Kart, I had no trouble tearing into this limited edition can to see if the liquid inside was worth defiling the collectible container or not.

ampenergytraidinpaint3wideReview:

When I first heard of Amp 3 Wide. And after opening my can of Amp and getting a nice, strong whiff of what was inside, my opinion didn’t really change much. It has a scent that is very similar to the original drink, which I’m not too fond of. It also retains its ability to flood your mouth with saliva. Upon deeper aromatic examination you’ll be able to notice the individual scents in the drink, most pronounced is Berry with a slight Orange hit. The Lime is buried somewhere deeper inside.

When taking my first sip of 3 Wide, an eruption of different flavors took place in my mouth. At first it was overwhelming to have the three distinct flavors swimming around my mouth at once, as they are all equally balanced. The following sips yielded a far more pleasurable experience. Each flavor can be pointed out on your pallet and focused on, or you can open yourself up and lose yourself in the whirlpool of Berry, Orange and Lime.

Amp has never had a great kick, and this is no exception. With the same list of ingredients that are a huge step below the competition, 3 Wide puts out the same weak kick as every other Amp drink, which is really disappointing since this drink is so tasty. The weak kick is really the only thing keeping it from being successful. That and the fact that it’s only available for a limited time. That sucks.

Another thing that I hate about all Amp’s, this one included, is the high price tag. $2.39 is way too much to spend on a drink with an Energy Blend that is years behind its competition. This one is an exception of course, due to the fact that it is extremely limited in supply and availability. And the Dale Earnhardt Jr. can extends this promo item beyond energy drink collectors and into the realm of NASCAR fans as well. There is no doubt in my mind  this will make Amp millions, and I’m going to buy a couple more to drink and hold on to. But if this were a regular drink, I would hesitant to recommend you drop the cash for it.

Final Words:

I really don’t understand why Amp decided to make what is, with a few exceptions, the first good drink it’s introduced to the market in some time a limited edition beverage. It has a unique taste with distinct flavor that appeals to the hardened vet and is accessible enough to get the NASCAR fans addicted. I’m gonna miss this one when it’s gone, and I recommend you all pick up at least two. One to drink, and one to hold on to.

Pros

  • Unique scent
  • The 3 distinct flavors are perfectly balanced
  • Dale Earnhardt can helps it appeal to more than just energy drink addicts
  • An awesome energy drink collector’s item

Cons

  • Weak kick, as usual
  • It’s only available for a limited time

Score: 8.3/10 (Great)

Aroma: 8.75/10 (Makes your mouth water)
Taste: 9.25/10 (Delicious, flavors blend wonderfully)
Kick: 6.5/10 (The same weak Amp kick)
Value: 8.75/10 (Would be pricey, but it’s a collectible)


Game News: Majora’s Mask Finally Washes Up On North American Shores, Marks the Virtual Console’s 300th Release

It’s been an overly long wait for American Gamers to finally get their hands on the Virtual Console release of The Legend of Zelda: Majora’s Mask, possibly the most under appreciated Zelda title aside from Windwaker. This gem originally hit store shelves for the Nintendo 64 way back in 2000 and was one of the last hurrah’s for the 64 cartridge king. Because it released so late in the system’s life, sadly, many gamers failed to pick up a copy, depriving themselves of one of the greatest adventures of all time.

majoras-maskThis legendary game finally being released to the Virtual Console also marks two truly grand events. First off, it celebrates the 300th retro release on Nintendo’s download service, making the Wii the only place to be for all of your old-school gaming needs.

Second, Majora’s Mask’s release means all applicable Zelda titles (NES, SNES, N64 entries) have been released onto the Virtual Console. To celebrate this, we are going to bring you reviews of every single entry onto the Virtual Console starting with the timeless original making our way to Majora’s Mask.

I’ve got a LOT of gaming to do.

Butterfinger Buzz Bar (Food Review)

Butterfinger Buzz is a limited edition King Size candy bar loaded with 80 mg of caffeine — the same as the majority of energy drinks on the market. I found them at my local video rental store when picking up my copy of Dead Rising: Chop Till You Drop to review, in hopes it would get me through a night of zombie-slaying while waggling my Wiimote.

butterfing-buzzI know what some of you are saying, though. Candy and Caffeine? Didn’t we try that with those horrible Vojo Energy Mints a while back?

Caffeinated candies are certainly nothing new, but finding good ones can prove to be hard work. Caffeine is a very bitter-tasting substance, and adding caffeine to things is never a good idea if you can’t balance the flavors properly to cover it up. Even Jolt Gum and Snickers Charged, two of the best caffeinated candies on the market, have a noticeable bitter bite when held in comparison to other gum’s or chocolate bars.

Butterfingers have always been my favorite candy, though. Nothing beats the smooth texture of its creamy chocolate coating that covers the crunchy core composed of a crispy combination of  compact peanut butter and sugar that crumbles in your mouth with every satisfying crunch. Take that Butterfinger B.B. slogan! “Crispety, Crunchety, Butterfinger BB’s!” ain’t got nothing on me!

Upon primary visual inspection, everything that I loved about the original seems to be intact with the Buzz. The only difference I was able to notice was that the core of the candy was a much darker orange color than its mother.

Now it’s time to test the taste and texture. Texture first, of course. You see, my absolute favorite thing about Butterfingers isn’t the way it tastes, but rather picking the crunchy substance out of your back teeth and sucking the chewed up chunks off of my finger. I know it sounds disgusting, but getting a huge chunk of leftover Butterfinger out of your molars is one of the most satisfying feelings I know.

A+! The Butterfinger Buzz manages to retain nearly the exact same texture as the original bar. And knowing that the Buzz is packed full of caffeine makes picking those slimy crisps out of my molars much more satisfying.

But does Butterfinger Buzz beat the bitter bite that’s plagued-caffeine cramped candies since the very beginning? While there is a slight bitter flavor detectable amongst the pure delight of peanut butter and chocolate, it is very, very subtle.

If you were to give it to a friend who didn’t know it was caffeinated, I doubt they would notice anything different about it at all. It has the same delicious flavor and texture as the original candy bar with the least noticeable bitter taste out of any caffeinated candies I’ve ever tried, especially caffeinated chocolates.

butterfinger-buzz-barThe only thing about the Butterfinger Buzz that really bothers me is the fact that it is only available as a limited edition candy. And I mean very limited. So limited in fact, that it should have been yanked from store shelves at the end of April, but supplies lasted long enough for the promotion to bleed into May. If you really want one of these you need to high-tail it to the nearest 7-Eleven or video store and see if you can’t secure your own bar. That or the internet.

Final Words:

The Butterfinger Buzz is easily the best caffeinated candy bar I’ve ever had. The bitter flavor added by the caffeine is hardly noticeable unless you are looking for it, it retains the same taste and texture that makes the original Butterfinger such a popular favorite, and it has the same amount of caffeine as most energy drinks on the market.

If you like Butterfingers and energy drinks, this is for you.

Pros

  • 80 mg of caffeine…
  • … That you can barely taste!
  • Same taste and texture as the original

Cons

  • It’s promo time is already over, good luck ever getting to taste this exquisite candy

Score: 9.0/10 (Amazing)

Taste: 9.75/10 (If you liked the original you’ll love this. Caffeine is barely noticeable)
Kick: 9.0/10 (Candy that kicks your ass into a higher gear than any other chocolate out there)
Value: 8.5/10 (Slightly more than a regular King Size, 80 mg more caffeine!)

LIVE: TheSpeedGamers Mother Marathon

Check it out right here on Everyview, the much anticipated Mother Marathon brought to you by the legendary Saints of Gaming themselves, TheSpeedGamers. I recommend watching it on their website instead of here so you can watch the commentator feed and participate in the chat, but if you don’t care about any of that then stay here and save their servers from exploding.


Weekly Recap for May 11th – 16th

The Weekly Recap is published every Sunday, and it is the only post to be published on Sundays. It features a list of all, or most articles published throughout the week with links back so you can easily see anything you may have missed. Enjoy!

We’ve started doing news articles as opposed to our standard nothing-but-reviews thing we were sticking to for a while. We realized that was stupid when we couldn’t keep enough traffic on the site to satisfy my need for readers. So far it’s a winning strategy, so expect more posts per day from now on.

Anyway, those are all of the big articles for this week. And as always, keep reading Everyview!

Energy Drink News: Amp Energy Gets Limited Edition Flavor, Can has Dale Jr. Paint Job

Some of you may have noticed a new can of Amp Energy drink sporting a red number 88 along with Dale Earnhardt Jr.’s autograph. When I first saw them, I assumed they were the lackluster original flavor with a limited edition can design. Upon further inspection I realized this is an entirely new entry into the Amp family and that not only is the can limited edition, but so is its flavor.

amp-energy-tradin-paint-dale-3-wide-new3 Wide is the title of Amp’s newest and most temporary beverage. Combining 3 distinct flavors, Orange, Lime, and Berry, the new flavor mash up is being introduced to the market as a limited edition offering to sponsor professional NASCAR driver Dale Earnhardt Jr.

If you’re a racing enthusiast or an avid energy drink fanatic, possibly both, I highly recommend you grab yourself a couple of cans before these are yanked from store shelves. I haven’t drank one yet, but I’m betting this is meant to be more of a collector’s item than anything else.

Re-Review: The Volcano Taco

Overview:

When the Volcano Taco disappeared from Taco Bell’s lineup, mass depression settled over these United States, throwing the once hopeful souls of the eaters who had once lived off of red shells and Lava Sauce into the the darkest depths of Hell along with the memory of their precious taco. People took their own lives, children drowned their grandmothers, kittens were killed, and darkness engulfed the Earth*.

tacobell-volcano-reviewFinally our hero rises from Hell, bringing with it an immense heat capable of thawing the coldest of hearts and filling the darkest souls with an immense, pure light. But will it be enough? Will we remember the Volcano Taco the way it was before being cast into Satan’s Inferno? Will we even remember how to smile? It’s review time.

* = Lies

Re-Review:

Wait, “Re-Review?” Longtime readers may remember that we’ve actually already reviewed the Volcano Taco once before. In fact, it was the second thing reviewed on Everyview. Since the removal from the menu, however, my memory has grown rusty and clouded with forgetfulness. If you want to read the original review, you can find it here. It is very poorly written and outdated, however, so I suggest just sticking with this one.

The Volcano Taco is essentially your standard crunchy taco with a couple of small changes that make a gigantic difference. The first and most noticeable differentiation between the two is the Red Shell, swapped in to replace the standard yellow corn shell. The second, more important addition is the inclusion of Lava Sauce, and extremely spicy and flavorful condiment.

It is worth noting that the Red Shell itself contains no heat or spice whatsoever. It is simply died red to give a warning that says “Eat me now, pay for it later.”

Since the Lava Sauce is the only ingredient that makes a difference in taste, let’s take a slightly closer look at that. Most people think that Lava Sauce would be absolutely unbearably spicy, which is untrue. The lava sauce isn’t even as hot as the Fire Sauce in all honesty, but possesses a deep, rich flavor that perfectly compliments the flavored beef, lettuce and cheese that top the taco and provide a decent amount of flavorful kick that is sure to satisfy but not overpower.

If you’re the kind of person who has to do things to prove to yourself that you aren’t as worthless as your drunk Mother has been telling you since you were 7 years old, then eating one of these is cheating. It’s no where near as hot as portrayed in commercials, so if you’re looking for a self-fulfilling challenge to be proud of c0mpleting, throw a pack or so of Fire Sauce on top and get ready to sweat.

One thing I have noticed is that the return has brought a higher price tag with it. What was once an 89 cent value menu item now runs around $1.19 (price may differ by region), an entire 40 cents more. I guess the original price was simply a part of its promotional campaign, but such a jump is rather ridiculous in my humble and admittedly cheap opinion. However, it’s definitely worth it and $1.19 isn’t too much to pay for something this delicious.

Final Words:

I walked in to the Taco Bell right next to my place of employment the day these came out. The cashier, who recognized me from my frequent visits to the store during my lunch break, instantly knew what I was after. I used to pop these tacos like addicts pop pills, like needles pop balloons, like people with virgin fetishes pop… well you get the point.

They are absolutely delicious and manage achieve the perfect balance of heat, placing flavor before spice. Even the 40 cent price raise can’t be held against it since the original price of 89 cents was for a limited-time promo deal only. I highly recommend these to anyone with a preference for spicy foods.

Pros

  • I never thought I’d be able to order a Volcano Taco again
  • The distinctive Red Shell
  • Lava Sauce achieves the perfect balance of heat and flavor

Cons

  • You’ll pay for it later. Trust me

Score: 8.8/10 (Great)

Taste: 9.5/10 (Delicious)
Ingredients: 9.0/10 (The smallest changes make the biggest differences)
Value: 8.0/10 (40 Cents more than a standard crunchy taco)

Food News: Volcano Taco Re-Released Today, Final Volcano Menu Revealed

Well it’s official, Taco Bell’s Volcano Taco has finally made its triumphant return as a permanent item on Taco Bell’s menu. Rumors were circulating that suggested the existence of both Volcano Nachos and a Crunchwrap in addition to the already confirmed Volcano Double Beef Burrito. We regret to inform you, however, that the only items that made the cut were the Burrito and the Taco.

volcanotacoreturnsThe Volcano Taco costs $1.21 and the Volcano Double Beef Burrito will run you $2.99.

Eaters can also get their share of heat with the new Volcano Big Box which includes one of each of the following: Volcano Taco, Volcano Burrito, Cruncy Taco, Cinnamon Twists, and a Soft Drink for $5.99.